Warhammer RPG: Old Night
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A Warhammer 40K/D20 hybrid game played on IRC. Set on Terra during the Age of Strife in the 29th Millennium.
 
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Join date : 2015-12-01

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PostSubject: Humans    Humans                                  I_icon_minitimeThu Dec 03, 2015 5:55 pm

The Human race (Homo sapiens sapiens), also known as humanity, Mankind or Man, is that collection of factions comprised of humanity, the most dominant intelligent race in the Milky Way Galaxy Unfortunately, humanity is known to be a species that is relatively easy to corrupt to the service of Chaos and in fact, it is Mankind's dominance in the galaxy that has shaped the Warp and the form the Chaos Gods currently take.
Very few humans develop the genetic mutation that allows them to become psykers, though this number is slowly increasing as the centuries pass. However, most human psykers lack the mental discipline or inner strength to prevent themselves from becoming daemonhosts or otherwise being manipulated by the dark entities of the Warp.

Humans are noted for their desire to understand and influence their environment, seeking to explain and manipulate phenomena through science, philosophy, mythology, and religion. This natural curiosity has led to the development of advanced tools and skills, which are passed down culturally, though cultural stagnation or even retrogression is possible, as the grim history of the Imperium of Man over the last 10 millennia so readily demonstrates.

RULES

+2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.

Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.

Normal Speed: Humans have a base speed of 30 feet.

Bonus Feat: Humans select two extra feats at 1st level.

Skilled: Humans gain an additional three skill points at first level they can put into any skill, and an extra skill point every level there after.
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